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When you Cast this Gnawbie you can Search your deck for an aDrive and add it to your hand. You can Nexus
.
card that receives
this way is Unaffected by Counter Runes until the next turn.
You can Expend
in order to Enchant
/
from your Underworld to your field and Special Ascend this Gnomodile to Chronodile from your hand or deck.
Discard a card from your hand. Discard a card from an opponent's hand at random and they move the top 2 cards from their deck to their Underworld.
The Empowered Elestral gets +2
. If the Empowered Elestral would be destroyed in battle or by an opponent’s card effect you may destroy this Golden Fleece instead.
Target an Elestral. If its effect is on the chain, Negate it. Until the next turn that Elestral is Suppressed and it cannot receive Enchantments, attack, Nexus, or Ascend.
You can Nexus
/
from a Divine Rune. When you do, you can Special Ascend this Griffuse to Voltempest from your hand or deck.
This Griffuse in your hand can Special Ascend from your Champion of Zeus, but it cannot be played Misenchanted this way. When you Cast this Griffuse you can give all your opponents’ Elestrals -3
until the next turn.
Your Elestrals get +2
. When an opponent activates an effect that targets 1 or more of your Runes you can Expend
in order to Negate that effect.
This Guardian of the Fleece can only be Cast when an opponent activates a card effect that targets an Artifact or Empowered Elestral on your field. Negate that effect, then destroy a card on that opponent's field.
The Empowered Elestral gets +1
for each Enchanted Rune on your field. While Hephaestus is Enchanted the Empowered Elestral cannot be targeted by opponents’ Elestral effects.
Your Elestrals cannot be attacked except for this Harpy. When this Harpy is destroyed in battle you can draw 2 cards if you have a Divine Rune on your field.
This Havocub's Position cannot be changed by opponents' card effects.
This Helialith can be Normal Cast with
if an Artifact Rune is Enchanted. When you Cast this Helialith you can return an Elestral on the field to its owner's hand.
This Helios' Chariot Ride can only be played during the Draw Phase. Opponents cannot play Runes this turn.
Target an Elestral in your Underworld and put it on top of your deck.
When this Helmelt is discarded you can Special Cast from your Underworld using
from either your Spirit Deck or Underworld.
When you Cast this Hephaestus you can Enchant up to
to it. You can Disenchant
from this Hephaestus in order to Search your deck for an Artifact Rune and add it to your hand.
When you Cast this Hermes you can Enchant up to
to it. You can Disenchant
from this Hermes in order to Search your deck for a
Elestral and send it to the Underworld.
This Hermes' Trickery can only be played if Hermes is Enchanted. Destroy an Elestral on your field. If you do, Special Cast another Elestral from your Underworld using only Spirits that were Enchanting the destroyed Elestral.
When you Cast this Hestia you can Enchant up to
to it. You can Disenchant
from this Hestia in order to Special Cast a 1 Spirit
Elestral from your hand with
if an opponent controls the same number of Elestrals as you or more.
Enchant
from your Underworld to a card on your field. Then, if that card was Hestia or a Champion of Hestia you may Enchant an additional
from your Underworld to it.
This Hibearnation can only be played if you control an
Elestral. Target up to 2
/
Spirits in your Underworld. Return them to your Spirit Deck or Enchant them to your Ursa Den. If you do, draw a card.
You can Expend
/
in order to change each of your opponents’ Elestrals to Defense Position. While this Hiboofin is in Attack Position your opponents’ Defense Position Elestrals are Suppressed.
Your Aeolus' effects can also find
Invoke Runes. When you Cast an
Rune you can target up to
in your Underworld. Return them to your Spirit Deck or Enchant them to your Aeolus. This effect can be activated only twice each turn.
When this Hopperoo deals damage you can Foretell 3 and add an
card Foretold this way to your hand. While this Hopperoo is Enchanted with exactly 1 Spirit it can attack opponents’ Spirit Decks directly.
You can Disenchant
from this Hummburst to force an opponent to send the top 6 cards from their deck to their Underworld.
When a player Casts a Rune an opponent must send the top 2 cards from their deck to their Underworld. This effect can be activated up to 4 times in a turn.
When this Hydrake is destroyed in battle you can Special Cast a Twindra from your hand or deck in Attack Position.
When this Hypnossum is destroyed you can Special Cast it from your Underworld in Attack Position Misenchanted.

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